Comic Review: Moon Knight #13-17

Writer: Cullen Bunn; Pencils: Ron Ackins; Inker: Tom Palmer (with Walden Wong and Victor Olazaba); Art (15/16): German Peralta; Colors: Dan Brown; Covers: Declan Shalvey and Jordie Bellaire

I’m not sure if this will be my last post about Moon Knight. Marvel has not announced anything in regards to the title post-Secret Wars but there is always hope Marc Spector will stick around after the event. So with that said let’s dive into this series of Cullen Bunn penned adventures. 

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#13 FOOTPRINTS – An issue of weirdness if there ever is one. Some gang of guys are harvesting the souls of the dead into some Witches Orbs. They draw some sort of power out of it or they can control them. Khonshu drives Moon Knight to help these ghosts and it results in a pretty brutal fight. Plus, some guy owes him a favor.

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#14 Old Gods’ Favors – Anubis calls in a favor to Khonshu for the help of some misused/abused dogs? It’s weird, but hey, we’re talking about an issue of Moon Knight. This guy is using dogs to attack rich people he thinks deserve to be brought down a peg or two. A funny little moment is Moon Knight is wounded taking out these savage dogs at a rich people event. WARDROBE CHANGE! But then blood gets on his new digs which urks the hero. I’d be upset as well.

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#15 Bogeyman – The bloody adventures of Cullen Bunn’s Moon Knight continue. Here Moon Knight is dragging himself through an alley after encountering a vicious monster haunting children. He feels forsaken by Khonshu, abandoned and all alone in his fight. The god begs to differ, and the two of them part on bad terms. Mr. Spector hunts down the bogey monster Punisher-style with guns ablazing. He approaches for the kill shot and hears a shocking question from his victim (as seen above). 

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#16 Angels – There are a group of jet pack soldiers going around picking up random people from the streets and whisking them away. Moon Knight doesn’t appreciate it and tries to take them out. His drones on his crescent-wing(?) are put to some good use here, and Marc has some fun with his toys against these guys. He sets the a tracker and finds the hideout of the jet packers, an altar to the raptor goddess.

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#17 Duality – There’s some strange things going on in the world of Khonshu, and over in a shelter for the less fortunate. These wonderful smiley people are taking in those in need, providing signs for panhandling, specific locations, and even the occasional knife or sacrifice. Marc infiltrates and obliterates. He gets into his proper clothes and the crazy cult kids welcome him with open arms and take him to his…sister? She is a fellow follower of Khonshu and sits on these freaky slugs, wearing these dagger claws. It’s strange but hey, Moon Knight. He gets sliced up with a poison, isn’t feeling too hot and calls out to the god of the moon. Will he help him? Will Marc and the god finally come together to an understanding? Seems like they do. 

I never read Moon Knight until this run and I’m going to miss him. There’s always room for a hero that hears voices in his head. I missed the art of Declan Shalvey and Jordie Bellaire in this last run of issues. I know Shalvey left awhile ago but that team was the pinnacle for the series. I almost didn’t miss Ms. Bellaire’s colors but there are little elements that made her work a notch above the rest. One small example is in a panel in #13 Moon Knight lurks in the rafters and he is grayed into the background. I feel Jordie would have colored him white. This guy wants to be seen. He wants to stand out. Even if he’s lurking.

I’d pick up the title if you’re looking for episodic issues with an overarching struggle of identity. Warren Ellis started it out great and the following writers did a decent job. Same with the art which remains consistent overall.

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